Customs Today
  • Home
  • Islamabad
  • Karachi
  • Lahore
  • National
  • Transfers and Postings
  • Chambers & Associations
  • Business
No Result
View All Result
Customs Today
  • Home
  • Islamabad
  • Karachi
  • Lahore
  • National
  • Transfers and Postings
  • Chambers & Associations
  • Business
No Result
View All Result
Customs Today
No Result
View All Result

Nintendo, DeNA jointly to lunch mobile game with day-to-day social interaction to hit Candy Crush saga

bySami Udin
19/03/2015
in Uncategorized
Share on FacebookShare on Twitter

TOKYO: Japanese games firm DeNA believes Nintendo’s first mobile games have the ability to be as big as mobile hit Candy Crush Saga.

The company, which struck a licensing deal with Nintendo earlier in the week, is working on the first official mobile games based on the latter’s big console and handheld brands.

You might also like

ICCI President warns of economic slowdown due to restrictive policies

16/04/2026

KP govt database allegedly leaked on dark web

16/04/2026

“The game should attract a huge range of people. We wanted to get a huge audience like Candy Crush like 100 million users. We wanted to create something with that kind of daily active user base,” Shintaro Asako, boss of the DeNA West subsidiary, told VentureBeat.

“For this, I think the solution is not coming out with 10 or 20 games right away. We should pick the right game. We should actually create a Smartphone-specific game that requires day-to-day social interaction. It’s not just porting a Wii U game out to smart phones.”

Neither Nintendo nor DeNA have announced details of which brands they’ll be turning into mobile games, although at their joint press conference announcing the alliance, they said that all Nintendo’s franchises will be “eligible for development and exploration”, while noting that they will not be ports of Wii U or 3DS titles.

Candy Crush Saga is certainly a game to aim at, and not just in terms of its popularity. Players spent $1.33bn on in-app purchases within King’s sweet-swapping mobile puzzler in 2014 alone, according to recent analysis of the company’s financial results by the Guardian.

At the press conference, President Satoru Iwata told journalists of the company’s desire to ensure its mobile games are a safe environment for children in their approach to making money.

 

Related Stories

ICCI President warns of economic slowdown due to restrictive policies

byCT Report
16/04/2026

ISLAMABAD: President Islamabad Chamber of Commerce and Industry, Sardar Tahir Mehmood has expressed grave concern over the escalating challenges faced...

KP govt database allegedly leaked on dark web

byCT Report
16/04/2026

PESHAWAR: A database allegedly linked to a Khyber Pakhtunkhwa government website has been shared on the dark web, raising concerns...

CCP authorizes acquisition of Pakistani aircraft maintenance firm by UAE-based FZE

byCT Report
16/04/2026

ISLAMABAD: The Competition Commission of Pakistan (CCP) has authorized the acquisition of a shareholding in M/s. Northern Technik (Private) Limited...

PRA collects over Rs250 billion in nine months of FY-2026

byCT Report
16/04/2026

LAHORE: The Punjab Revenue Authority has released data for tax collection during the first three quarters of the current fiscal...

Next Post

Duh Tyzz-jiun terms tax cuts a bid to kick-start process for long term salary raises

  • Terms and Conditions
  • Disclaimer

© 2011 Customs Today -World's first newspaper on customs. Customs Today.

No Result
View All Result
  • Transfers and Postings
  • Latest News
  • Karachi
  • Islamabad
  • Lahore
  • National
  • Chambers & Associations
  • Business
  • About Us

© 2011 Customs Today -World's first newspaper on customs. Customs Today.