WASHINGTON: The team behind the black hole of the hit movie ‘Interstellar’ has now explained the science behind their spectacular creation.
The film featured a black hole called Gargantua, which was created by London special effects company Double Negative with the help of Caltech theoretical physicist Kip Thorne.
That team behind the film’s black hole has now explained about the computer code that was used to come up with images of the black hole, worm holes and other objects. The researchers have also described how this code has brought advancements in science. With the help of this code, the team of the movie came to know that when the camera is in proximity to a quick spinning black hole then it generates unusual surfaces in space.
Kip Thorne said, “This new approach to making images will be of great value to astrophysicists like me. We, too, need smooth images.”
This is the first time when researchers calculated caustics for a camera near a black hole. According to the researchers, the images produced are basically what a person would see if they were orbiting a black hole. The code was further tweaked when the standard one light ray for one pixel (for IMAX, 23 million pixels) created flickering as the nebulae and stars crossed the screen.
The code created by the team showed parts of the accretion disk swinging up over the top and down beneath the black hole’s shadow. It also created front of the shadow’s equator, generating the split shadow that became one of the hit movie’s trademark images. The distortion of the glowing disk was the result of a phenomenon known as gravitational lensing. In this image, the light from different parts of the disk or from distant stars is distorted by the black hole before arriving at the simulated camera.
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